Beastbound Assault Rivals Deck Quick Review

We’ve attempted to put together a quick guide to each Warhammer Underworlds Rivals deck including a brief summary of how they play, which types of warbands they might work best with and a few important cards. Hopefully now you can see what each deck is good at doing with just a glance.

This quick review is a snippet of a larger article which we’re trying to keep up to date with every Rivals Deck. You can check that out at the link below.

Beastbound Assault icon

Beastbound Assault Rivals Deck

ReleasePackaged seperately

General goal

Beastbound Assault is a fairly aggressive deck, designed primarily around traditionally weaker fighters – Beasts, Minions and Companions. The deck also has a few nifty mechanics up it’s sleeve such as drawing additional cards and applying free upgrades.

The deck also leans heavily into Denizen upgrades, which also allow your other fighters to benefit from the same buffs and objectives as the keywords mentioned previously. 8 of the 10 upgrades are Denizen upgrades, so the deck is still usable if none of your fighters have the right keywords. Still, having those keywords is a definite advantage in the first round. You’ll want to have 3 Denizen upgrades on your leader to score [Keen Collector] and eventually have all of your fighters be a Beast, Minion, Companion or have a Denizen upgrade to score [Effortless Teamwork].

The deck has a total of 16 glory available which is reasonable, but not huge. There are 6 surge objectives available, but they aren’t the easiest to score, many requiring multiple activations to set up, so you’ll want to stay focused on the gameplan.

Which warbands work best?

You want to be fairly aggressive with this deck, but you have quite a bit of flexibility in your warband choice as the deck gives weaker fighters an advantage.

Obviously it goes without saying that warbands who have multiple Beasts, Minions or Companions will work nicely. Blackpowder’s Buccaneers, Spiteclaw’s Swarm and Hexbane’s Hunters all come to mind.

The objective [Tireless Explorer] requires multiple move actions, which means warbands who also have move mechanics such as The Exiled Dead, Kainan’s Reapers and perhaps even Sepulchral Guard could work nicely without having to sacrifice as many actions.

The Gnarlspirit Pack could potentially do really well with this deck as they’re sturdy, hard hitting and can become Beasts on command.

Key Cards

As a reminder, this quick review is a snippet of a larger article which we’re trying to keep up to date with every Rivals Decks. You can check that out at the link below.

Have we overlooked anything? Are there any warbands that are just perfect for a specific deck? Leave us a comment and let us know! If you enjoyed this article then be sure to check out the rest of our Underworlds content.

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