Toxic Terrors and Seismic Shock Rivals Deck Quick Review

We’ve attempted to put together a quick guide to each Warhammer Underworlds Rivals deck including a brief summary of how they play, which types of warbands they might work best with and a few important cards. Hopefully now you can see what each deck is good at doing with just a glance.

This quick review is a snippet of a larger article which we’re trying to keep up to date with every Rivals Deck. You can check that out at the link below.

Toxic Terrors Rivals Deck

ReleaseWyrdhollow core set

General goal

Toxic Terrors is a terrifyingly thematic Rivals Deck focused on loading up your fighters with poisonous attacks and inflicting them on your opponents.

The deck heavily revolves around the ‘poison’ keyword. There are 6 Poison gambits – most of which slow and weaken your enemies, as well as 9 Poison upgrades – mostly to buff the attack and defence of your fighters. That said there are also a few poison cards which help speed up your card draw, and even regain a card from your discard pile.

Most of your scoring will revolve around the use of the poison cards themselves, as well as successfully attacking and being in enemy territory. Interestingly, despite being a heavily aggressive deck, the cards don’t actually require you to do much killing, potentially making it easier to get the ball rolling against tougher warbands.

A bonus shout out to Hidden Lair which is a nifty gambit to temporarily block your opponent from being able to hold an objective.

The deck has 6 surges and there’s a total of 16 glory available from the objectives.

Which warbands work best?

There are 3 upgrades that can’t be given to a large fighter, so you’re going to want to avoid elite warbands, but otherwise this deck feels relatively usable for most warbands.

The deck would synergise well with warbands who have built-in control mechanics. Skittershank’s Clawpack come to mind, as their ability to hand out stagger tokens and net counters is already in line with this deck’s approach.

We’ve also seen players excited to try this deck with Mollog’s Mob, allowing you to stack a bunch of the Poisons on Mollog, offering perhaps a slightly different way to play with this deck.

Key Cards

Seismic Shock icon

Seismic Shock Rivals Deck

ReleaseWyrdhollow core set

General goal

Seismic shock is a deck which delivers an arsenal of spells and magic abilities, with a heavy focus on both objective tokens and hazard hexes. The deck is pretty thematic, with essentially all of the power cards asking you to cast spells and/or be in the correct position.

The deck comes with 6 spell Gambits and 1 spell upgrade, as well as a bunch of other cards tailored tailored specifically to buffing your wizard(s). The flipside for most warbands is this means putting all of your focus into one fighter, which can backfire a lot if they’re taken out early. This deck will probably require a more cautious approach, using your other fighters to grab the more risky objectives, as well as protecting your ‘main man’ (or woman).

The deck comes with 6 surge objectives, with a potential 19 glory up for grabs.

Which warbands work best?

At the time of it’s release Seismic Shock is first magic-focused universal Rivals deck, so heavily magic-focused warbands such as Eyes of the Nine and Stormsire’s Cursebreakers* are naturally going to be drawn to it. It also seems well designed for the warbands it came with in the Wyrdhollow box – Ephilim’s Pandaemonium and Domitan’s Stormcoven*.

As a minimum you’re going to want a warband with at least one wizard. Warbands with either two wizards (e.g. The Crimson Court or The Exiled Dead) or a level two wizard (e.g. The Wurmspat* or Myari’s Purifiers) would fit this deck even better.

*Just remember this is a very position-focused deck, so you’ll want to make sure you have enough fighters to hold objectives and hazard hexes as required.

Key Cards

As a reminder, this quick review is a snippet of a larger article which we’re trying to keep up to date with every Rivals Decks. You can check that out at the link below.

Have we overlooked anything? Are there any warbands that are just perfect for a specific deck? Leave us a comment and let us know! If you enjoyed this article then be sure to check out the rest of our Underworlds content.

If you want to support the site you could always tip us a bit of change to feed our plastic crack habit, or get some great deals on wargaming and table top gaming products through our Element Games referral link. They have great offers on Underworlds warbands and a wide range of other Warhammer and accessories. Make sure you’re following us on Instagram to stay up to date and get involved in our community by sharing pictures of your projects with us!

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