Voidcursed Thralls Rivals Deck Quick Review

We’ve attempted to put together a quick guide to each Warhammer Underworlds Rivals deck including a brief summary of how they play, which types of warbands they might work best with and a few important cards. Hopefully now you can see what each deck is good at doing with just a glance.

This quick review is a snippet of a larger article which we’re trying to keep up to date with every Rivals Deck. You can check that out at the link below.

Voidcursed Thralls Rivals Deck

ReleasePackaged separately

General goal

Voidcursed Thralls is a deck based around spreading the aforementioned ‘curse’ around the battlefield – both to your own fighters and enemy fighters.

The Voidcurse has some rules laid out on the deck’s plot card. When a fighter is Voidcursed, they can’t make actions other than moves, attacks and charges (ruling out some special actions some characters have), can’t make range 3+ attacks, can’t be driven back, and their defence characteristic is changed to 1 Block.

At the beginning of each round you can select 1 of your fighters to become voidcursed if you don’t have any already. But don’t worry, there are 7 different cards in the deck to help you spread that curse further, as well as others buffing your Voidcursed fighters.

The deck contains 19 scorable glory from objectives, which is fairly high. Part of that is because of [Reshaped Realm], which asks you to have every fighter (on both sides) cursed, for a whopping 4 glory. It’s a challenge, but definitely scorable if the game goes your way. You have 6 surges, some of which are relatively easy to score, like [Surrendered Will] just for cursing an enemy and [Involuntary Interdiction] which can work either by one of your Voidcursed fighters killing an enemy or a Voidcursed enemy killing one of yours.

Which warbands work best?

The fact that the Voidcurse affects a fighters defence characteristic means that the deck will work out really well for warbands who have a low natural defence. If you have a defence of 1 Dodge, then becoming Voidcursed is actually a boost to your defence. The flipside of this is that being cursed will be a handicap to tougher fighters, giving you a benefit over any tougher enemies who you can spread the curse to.

You also want to be cautious that your chosen warband doesn’t include too many ranged attacks, or unique actions, because once your fighters are cursed you’ll lose out on those.

Warbands who fit these criteria nicely might include Garrek’s Reavers, Spiteclaw’s Swarm or the Godsworn Hunt.

Warbands with multiple move mechanics such as Sepulchral Guard, Thorns of the Briar Queen, or The Exiled Dead would work well, especially paired with cards like [Unceasing Imperatives] or [Voidcursed Assault], but you’d need to be careful not to curse the wrong fighters and lose access to those actions. In that respect, Zarbag’s Gitz and Kainan’s Reapers would work best, as their movement mechanics are done through Reactions.

Key Cards

As a reminder, this quick review is a snippet of a larger article which we’re trying to keep up to date with every Rivals Decks. You can check that out at the link below.

Have we overlooked anything? Are there any warbands that are just perfect for a specific deck? Leave us a comment and let us know! If you enjoyed this article then be sure to check out the rest of our Underworlds content.

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