The Plague Lord, Plaguefather, Lord of Decay, Fly Lord and, to his followers, Papa Nurgle, is the God of disease, decay, despair, life and death. Nurgle’s power waxes and wanes with the tides of his contagions and the strength of the despair he inspires across reality, thus scholars consider Nurgle to be the third most... Continue Reading →
Ten 40k Battle Report YouTube Channels That Give You A Great View Of The Action
"In the grim darkness of the far future there is only war." We cover a lot of the painting side of the hobby on Handful of Dice, and most of our play-related articles cover Warhammer Underworlds. That's not to say we don't like getting stuck into a good scrap as much as the next group... Continue Reading →
What is Chaos: Tzeentch
The Changer of Ways, The Lord of Sorcery, The Architect of Fate, Great Deceiver, Raven God; 999 are the names given to Tzeentch, one of the four great Gods of Chaos whose domain encompasses change, magic, deceit, hope, ambition and destiny. Tzeentch is prayed to from remote wizard towers, smoky corporate boardrooms and noble estates... Continue Reading →
New Warhammer Underworlds Warband Revealed: Hexbane’s Hunters
Games Workshop have just unveiled the 3rd Warband from Warhammer Underworlds: Nethermaze as part of their latest preview. Things had remained pretty quiet in the lead up to this announcement, so we only had some Nethermaze art and teasers to speculate on. But the speculation is now over, so we can now get excited for... Continue Reading →
What is Chaos: Khorne
Blood God, Lord of Skulls, Kharneth, Hunter of Souls; these are but some of names and titles given to the Chaos God of war, hatred, slaughter, blood but also martial prowess and honour. Across thousands of battlefields in both the Mortal Realms and the darkness of the far future, mighty warriors and blood-crazed lunatics in heavy armour... Continue Reading →
The Farstriders: A Deckbuilding Journey Pt. 2
You may have seen recently the start of my deckbuilding adventure with Sanson's Farstriders, if not go check out part one of this series here. Sanson's Farstriders were one of the first warbands I played, and while they've often struggled to be competitive I've always found them to be an interesting strategic challenge. Essentially their... Continue Reading →
How to Win With Skittershank’s Clawpack in Warhammer Underworlds Rivals
With the rise of the Warhammer Underworlds Rivals format it's now easier than ever to pick up and play with any warband. Skittershank's Clawpack dropped on to the battlefield as part of the Nethermaze boxed set, with a number of tricks up their sleeves. If you're here reading this, you're no doubt hoping for some... Continue Reading →
How to Win With Rippa’s Snarlfangs in Warhammer Underworlds Rivals
With the rise of the Warhammer Underworlds Rivals format it's now easier than ever to pick up and play with any warband. Rippa's Snarlfangs first appeared on the scene back in Beastgrave, and are a popular choice for playing Rivals format. We're here to give you some tips on how to pounce into the major... Continue Reading →
Warhammer: Age of Sigmar Vanguard Box Value Breakdown
Battletome Skaventide is just around the corner and it's bought with it a new Vanguard box to replace the old Start Collecting offering. It's due to be closely followed by the Daughters of Khaine and the Nighthaunt, coinciding with their new tomes. The Vanguard and Start collecting boxes are great ways to start an Age... Continue Reading →
Step-by-step Guide: Colourful Necromunda Bases
Basing is a part of the hobby that's easily forgotten or rushed, but a well painted base can immediately elevate the quality of your models. Even in a game like Necromunda, a fully industrial setting, there are ways to do something unique. For this guide I wanted to suggest a colourful, stylised take on an... Continue Reading →
The Farstriders: A Deckbuilding Journey Pt. 1
I've had a long love affair with The Farstriders, since I started playing Warhammer Underworlds in season 2. They've always held a unique place in the game as one of only 2 predominantly ranged warbands, with simple mechanics (no reactions or special rules), and a small model count. Farstriders through the ages When they were... Continue Reading →
Who Are The Orks?
The Orks, often referred to as Greenskins, are quite possibly the most successful species to exist in the 41st millennium. They are found everywhere, outnumbering every intelligent species in the Milky Way galaxy (apart from maybe the vast bio-mass of the Tyranid hive fleets). If the Orks came together to form an empire they would... Continue Reading →
Step-by-step Guide: Easy Harrowdeep/Nethermaze Inspired Bases
There are a million different ways you could paint your bases, from flowering fields to ravaged urban zones. Sometimes it's a little more fun to come up with something slightly more creative though. The base in this guide is very much inspired by the shadowy, underwater cavern setting of Warhammer Underworlds seasons Harrowdeep and Nethermaze.... Continue Reading →
How to Pick a Warhammer Underworlds Warband
Warhammer Underworlds is a 'skirmish' game where players battle against each other with small warbands of fighters. As these warbands are pre-built, with set statlines and abilities, which means that choosing your warband is one of the biggest factors in how your game of Underworlds plays out. The good news is that right now there... Continue Reading →
What is Rivals+ and how is it changing Warhammer Underworlds?
If you've read our article on Underworlds formats you'll know all you need to know the 3 main ways to play, but recently a new "unofficial" format has emerged. That format is Rivals+ and it's having a huge impact on how I, and many others play Warhammer Underworlds. Rivals+ is a little different from all... Continue Reading →